Sheik is from The Legend of Zelda series. She is usually
shown for a very brief period of time where she helps the hero Link on his
journey. It's never revealed that Sheik is Zelda but it is implied. In Hyrule
Warriors, she is shown to transform into Zelda.
Front and back views. |
Sheik has to have the worst paint job I have seen so far.
Her joints and some parts of the armor she wears have paint smudges. From a
distance it's not as noticeable compare to up close. I feel like the amiibos
are getting worse the further down I go. Either that or I'm becoming more
critical about the look.
Height:
9 cm
Weight:
25.2 g
Modifications
Not sure what colors to modify her in. If we keep her the
same colors, I plan to repaint her so she won't look as bad.
Acquired
2 for $20 at Toys R Us
Received: Feb 7, 2015
Opened #7.
Training
Trained exactly the same as Zelda. Fight Sheik for 25
levels and change it up with other characters. Sheik was retrained since all
she kept doing was the grenade attack. After retraining her, she is great at using
her combos. She still uses grenade sometimes but not as often as before. She is
also very fast.
Battle
After Sheik's training finished, we decided to have a 4
amiibo free for all. Bowser, Zelda, Kirby and Sheik are the last 4 amiibos we
trained. Bowser did have multi-amiibo experience before but he wasn't as
experienced as our first three. We figured he could get some training from the
next three instead. Out of the four amiibos, only Kirby has yet to win a
multi-amiibo battle. He would get close, but never actually won a match.
Bowser's tactic was to hit when opportunity arises. Zelda
used fireball when she could and smashed (forward and up) often. Kirby was
ignored often and he tried to get into the fight which caused him to take a lot
of damage. Sheik was quick and was able to do a lot of damage. Sheik also used
her up special and blasted the other amiibos away often.
Then we joined the fight. We didn't do so bad in a free
for all against the amiibos. We do have a rule where we don't fight each other
unless we're the last 2-3 standing. This gets broken often because it's hard to
tell where the other one is.
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